Module DynamicGrid

Component to handle placing components in row

Example Link

Functions

_get_side_vector(self, side, is_forward) Return side vector to correct node shifting
add(self, node, index, shift_policy, is_instant) Add new node to the grid
clear(self) Clear grid nodes array.
get_all_pos(self) Return array of all node positions
get_borders(self) Return grid content borders
get_index_by_node(self, node) Return grid index by node
get_offset(self) Return DynamicGrid offset, where DynamicGrid content starts.
get_pos(self, index, node, origin_index) Return pos for grid node index
get_size(self, border) Return grid content size
init(self, parent) The DynamicGrid constructor
remove(self, index, shift_policy, is_instant) Remove the item from the grid.
set_position_function(self, callback) Change set position function for grid nodes.

Fields

border The size of item content
first_index The first index of node in grid
last_index The last index of node in grid
node_size Item size
nodes List of all grid elements.
on_add_item On item add callback(self, node, index)
on_change_items On item add or remove callback(self, index)
on_clear On grid clear callback(self)
on_remove_item On item remove callback(self, index)
on_update_positions On update item positions callback(self)
parent Parent gui node


Functions

_get_side_vector(self, side, is_forward)
Return side vector to correct node shifting

Parameters:

  • self
  • side
  • is_forward
add(self, node, index, shift_policy, is_instant)
Add new node to the grid

Parameters:

  • self DynamicGrid DynamicGrid
  • node node Gui node
  • index number or nil The node position. By default add as last node
  • shift_policy number or nil How shift nodes, if required. Default: const.SHIFT.RIGHT
  • is_instant boolean or nil If true, update node positions instantly
clear(self)
Clear grid nodes array. GUI nodes will be not deleted! If you want to delete GUI nodes, use dynamic_grid.nodes array before grid:clear

Parameters:

Returns:

    druid.dynamic_grid Current grid instance
get_all_pos(self)
Return array of all node positions

Parameters:

Returns:

    vector3[] All grid node positions
get_borders(self)
Return grid content borders

Parameters:

Returns:

    vector3 The grid content borders
get_index_by_node(self, node)
Return grid index by node

Parameters:

  • self DynamicGrid DynamicGrid
  • node node The gui node in the grid

Returns:

    number The node index
get_offset(self)
Return DynamicGrid offset, where DynamicGrid content starts.

Parameters:

  • self DynamicGrid DynamicGrid The DynamicGrid instance

Returns:

    vector3 The DynamicGrid offset
get_pos(self, index, node, origin_index)
Return pos for grid node index

Parameters:

  • self DynamicGrid DynamicGrid
  • index number The grid element index
  • node node The node to be placed
  • origin_index number or nil Index of nearby node

Returns:

    vector3 node position
get_size(self, border)
Return grid content size

Parameters:

Returns:

    vector3 The grid content size
init(self, parent)
The DynamicGrid constructor

Parameters:

  • self DynamicGrid DynamicGrid
  • parent node The gui node parent, where items will be placed
remove(self, index, shift_policy, is_instant)
Remove the item from the grid. Note that gui node will be not deleted

Parameters:

  • self DynamicGrid DynamicGrid
  • index number The grid node index to remove
  • shift_policy number or nil How shift nodes, if required. Default: const.SHIFT.RIGHT
  • is_instant boolean or nil If true, update node positions instantly

Returns:

    node The deleted gui node from grid
set_position_function(self, callback)
Change set position function for grid nodes. It will call on update poses on grid elements. Default: gui.set_position

Parameters:

  • self DynamicGrid DynamicGrid
  • callback function Function on node set position

Returns:

    druid.dynamic_grid Current grid instance

Fields

border
The size of item content
  • border vector4
first_index
The first index of node in grid
  • first_index number
last_index
The last index of node in grid
  • last_index number
node_size
Item size
  • node_size vector3
nodes
List of all grid elements. Contains from node, pos, size, pivot
  • nodes node[]
on_add_item
On item add callback(self, node, index)
on_change_items
On item add or remove callback(self, index)
on_clear
On grid clear callback(self)
on_remove_item
On item remove callback(self, index)
on_update_positions
On update item positions callback(self)
parent
Parent gui node
  • parent node
generated by LDoc TESTING Last updated 2015-01-01 12:00:00